SimuVeda

Physics · Simulator 020

Buoyancy

Drop a block into a tank of liquid. Change the block's density and size and the liquid's density, predict whether it floats and how deep it sits, then let it settle and compare the buoyant force with its weight.

How the model works

A submerged object pushes aside (displaces) fluid. Archimedes' principle says the upward buoyant force equals the weight of the displaced fluid:

F_b = ρ_fluid · V_submerged · g

The object's weight is ρ_object · V · g. If the object is less dense than the fluid it floats, sinking until the buoyant force matches its weight. The fraction below the surface is then

V_submerged / V = ρ_object / ρ_fluid

If it is denser, even full submersion can't provide enough lift, and it sinks to the bottom. There the floor supplies the rest of the support, and the readout shows its apparent weight.

The animation adds water drag so the block settles smoothly, bobbing a little before it comes to rest.

Uniform cube, rigid, upright, no surface tension, fluid level change in the tank neglected. Densities are typical values.

Guided experiments

  1. Ice in water. ρ = 917 kg/m³ in fresh water. Prediction: 91.7% sits below the surface, so only about 8% shows. That is the “tip of the iceberg”.
  2. Same ice in seawater. Switch the liquid to seawater (1025 kg/m³). Prediction: it floats slightly higher, with 89.5% submerged.
  3. Aluminium sinks; in mercury, steel floats. Steel (7850 kg/m³) in mercury (13 546 kg/m³). Prediction: steel floats with 58% submerged.

Challenge

A wooden cube floats in water with 60% submerged. What is its density? In which liquid would it float exactly half-submerged?

Reveal the explanation

ρ_wood = 0.60 × 1000 = 600 kg/m³. For 50% submerged you need ρ_fluid = 600/0.5 = 1200 kg/m³, roughly glycerine (≈1260) or a strong salt solution. Try a custom liquid of 1200 kg/m³.

References

  • OpenStax, University Physics Volume 1, §14.4 “Archimedes' Principle and Buoyancy”.